CG Animator (Multiple Positions)
Position Overview
Conceptualize and create Animation sequences, under the direction of the Lead Animator/Director, in accordance with the aesthetic, creative and technical quality standards of the project. Possess a strong knowledge of Autodesk Maya.
Primary Responsibilities
- Demonstrate a broad range of Animation abilities in a collaborative environment to conceptualize and create the overall look, attitude and style of the character animation.
- Actively promote and communicate sound solutions for technical and creative issues related to Animation.
- Maintain and communicate a strong knowledge of innovative animation technologies.
- Meet project quotas, deadlines, milestones, as set by project leads, and the production department.
- Notify your supervisor regarding any problem that may impact quotas and deadlines as soon as the problem is recognized
- Mentor and lead by example less experienced artists, providing them with support, guidance and instruction in areas that provide for their artistic and professional growth.
- Actively participate in team / department meetings. Consistently exercises sound judgment in all areas of performance.
Requirements
- Applicant must be a Canadian citizen or a permanent resident of Canada
- Be able to relocate to work in-house in Vancouver
- Be able to work in a team environment and meet tight deadlines
To Apply:
Please submit your resume in Word format and online demo reel to JOBS@BARDEL.CA. Digital copies preferred.
Please mail hard-copies to:
- Attn: Recruiting
- Bardel Entertainment
- 548 Beatty St
- Vancouver, BC
- Canada V6B 2L3
please note:
- We'd like to thank all applicants for applying, however, only those selected for an interview will be contacted.
- No phone calls please.
- Unfortunately, we are unable to return submitted demo reels.